Texture Artist – Lead


  • Company:
    Xentrix
  • Location:
  • Salary:
    negotiable / month
  • Job type:
    Full-Time
  • Posted:
    3 weeks ago
  • Category:
    Art / Media / Design

Job Description
Responsibilities :
Team Leader will be in charge of leading the texturing/shading aspects of the show. He/She will work in collaboration with the art director to set the quality level of the show and to respect the artistic vision of the TV Series/Game/Feature Film. The person will also be in charge of training junior artists and be the mentor for the team.
Work with the following departments like shading, animation, Lighting RD to determine style, look and level of quality for the show.
Handle technical aspects of show creation such as pipeline concerns, assets build with optimum efficiency.
Requirements :
Minimum 6 years of industry experience.
Strong understanding of Photoshop and programs such as Body Paint.
Solid understanding of Art fundamentals to include colour theory, light, shade and form
Can work in a variety of styles.
Able to meet deliverables and drive your work to completion within specified timelines
Great communication skills both written and verbal
Can work cross functionally in many areas without being constrained by your job function
A Collaborative work ethic
Must be open to direction and able to embrace change.
Desire to learn from other and to take on increasingly challenging assignments.