Skill: texturing , modeller , windows , maya , animation , mudbox , visual effects , linux; Exp: 1-4 years; Modeller Build Vancouver, Canada Description Modellers at Double Negative use a wide range of reference materials, and work very closely with texture artists, shader artists, and look development artists to create a range of digital assets of impeccable standard for world-class feature films. You will work closely with the riggers to produce models which will support their workflow requirements to aid the smooth running of the production. Must Have Strong spatial awareness and a good sense of form, scale and proportion A very keen eye for detail A full working knowledge of modelling in any one or more of these packages Maya, XSI and Cyslice Ability to work with packages such as Mudbox or Z-brush Knowledge of Polygon and sub-division surface modelling Ability to deliver a “clean” model with tidy polygon/sub-d placement and good basic UV layout for texturing Understanding of when to model detail or have the detail added through the shading, by liaising with the shader writers and look development artists Nice to Have A good knowledge of Linux Familiarity with Windows Experience in other areas of visual effects (TV, Games) will also be taken into account Knowledge of NURBS modelling At least 1 years experience in feature films About You Meticulous with high attention to detail A team player and clear communicator, and a keenness for collaboration Adaptable and with a willingness to learn new skills and techniques including proprietary software Resourceful Calm under pressure and committed to meet production deadlines A positive, can-do attitude About Us We are DNEG, one of the world’s leading visual effects, animation and stereo conversion companies for feature film and television, with studios in London, Vancouver, Mumbai, Los Angeles, Chennai, Montral, Chandigarh, Hyderabad and Goa.
Graphic Designing/Animation/Web Designing
Function: IT Software : Software Products & Services